

- #The logical journey of the zoombinis ultra hard manual#
- #The logical journey of the zoombinis ultra hard windows#
Otherwise, all 16 of your Zoombinis would have to all go across the same bridge, because if propeller feet was accepted by cliff #1, that means cliff #2 would automatically have to be allergic to all 16 of your propeller feets. Because you can "cheat" by having all 16 Zoombinis in your party have 2 features in common (such as giving them all propeller feet and red noses), and the allergic cliffs check for 3 different features on the highest difficulty, they made it a little more complicated, rather than forcing each cliff to be allergic to EVERYTHING that the other cliff accepts. It might seem like an arbitrary rule just to make it confusing, but I think I know why they designed it this way. So if you now sent one with a ponytail/sunglasses/red nose/roller skates across that same bridge without a sneeze, you'll have confirmed that it's not "allergic" to a certain hairstyle, but that it's just "picky" about having the right hair or feet. The first Zoombini didn't have roller skates, but it had spiky hair, so it was allowed through. You might mistakenly assume that ponytail hair will automatically be rejected by that cliff, but maybe that was actually just the "picky" cliff, which was simply looking for either spiky hair or roller skates. Now you try one that is almost identical, except it has a ponytail, and it gets rejected. It had spiky hair, sunglasses, red nose, and shoes. So let's say on very hard mode, you send a Zoombini down bridge #1 successfully. Very very hard: same thing, but now it's 3 different features. The trick to very hard mode (and very very hard mode) is figuring out which cliff is the "allergic" or "picky" one. The "allergic" cliff will sneeze if either spiky hair or a red nose goes down its bridge, but the other "picky" cliff doesn't really care about hairstyle or nose color, as long as it has either spiky hair or a red nose, it'll be allowed. Instead, it's easier to look at it as one cliff being the "allergic" one, and the other cliff being the "picky" one. However, this does NOT mean the other cliff is automatically allergic to ponytails and green noses like you'd expect. Very hard: One cliff will be allergic to 1 trait each of 2 different types, for example, spiky hair and red noses. Oh so hard: same thing, but one cliff might be allergic to red and green noses, so the other cliff is allergic to the other 3 nose colors. Not so easy: if one cliff is allergic to red noses, the other cliff is allergic to every nose color except red. It's easier to understand if you lay out the differences between the 4 difficulties. Well, as a grown man who is probably well over 2x the target age for this game, I finally figured it out. It absolutely confused me as a kid, and apparently still confused some of us as adults.
#The logical journey of the zoombinis ultra hard manual#
A quick & lazy Google search didn't turn up anything, and even the instruction manual didn't say anything useful about the higher difficulties, other than the fact that the cliffs/rocks will be checking for more than 1 Zoombini feature. I've seen people asking how the allergic cliffs and stone cold caves work on very very hard mode, since sometimes it seems that the traits being checked for will have weird exceptions where some Zoombinis on both sides will have that trait.

#The logical journey of the zoombinis ultra hard windows#
(I've heard that they may have changed it for the newer versions, but I did my testing on the original Windows copy.)
